Force Feedback in Virtual and Shared Environments

Buttolo, P. and Hewitt, J. and Oboe, R. and Hannaford, B. (1995) Force Feedback in Virtual and Shared Environments. In: IEEE Intl. conf. on System, Man and Cybernetics.

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Abstract

We will present a demonstration allowing people to touch virtual objects and perform elementary manipulations, with visual and haptic feedback. The virtual environment consists of collision detection and dynamics software modules, a simple graphics representation, plus the kinematics and dynamics interface necessary to drive the force display. We will also present a force-feedback virtual squash, with two or more players located in Seattle and Padova (Italy). The game is an example of how to implement force feedback in a shared environment. The reproduction of a faithful and stable force signal to the operator requires the computation of forces with low latency and high. POSTER. (formerly 100)

Item Type: Conference or Workshop Item (Poster)
Subjects: D Haptics
Depositing User: Jeffrey Herron
Date Deposited: 07 Jul 2015 21:24
Last Modified: 07 Jul 2015 21:24
URI: http://brl.ee.washington.edu/eprints/id/eprint/69

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