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[125] Citation: Abstract
The haptic rendering algorithms for an object with implicit surface
representation are proposed. The basic rendering algorithm for a
regular two-dimensional manifold is used to represent a solid
volumetric object. For applications where information about the
internal content of an object is concerned, the haptic rendering
algorithm for internal content of an implicit object is developed. The
proposed algorithm is derived from the concept of state transition via
�ort�using manifold with boundary representation. Manifold with
boundary is constructed from implicit primitives. The advantage of
implicit surface representation in haptic applications has been
emphasized. Both algorithms were successfully implemented in the
haptic interface system and were applied to various implicit models.
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Updated: Tue Jul 15 23:54:50 2008
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