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[073] Citation: B. Hannaford, S. Venema,
'Kinesthetic Displays for Remote and Virtual Environments ,'
In "Virtual Environments and Advanced Interface Design", pp. 415-436, W. Barfield and T. Furness, Ed., Oxford, 1995.
Abstract
Humans perceive their surrounding environment through five sensory
channels, popularly labeled "sight," "sound," "taste," "smell," and
"touch." All of these modalities are fused together in our brains into
an apparently seamless perception of our world. While we typically place
the most importance on our visual sense, it is our sense of touch which
provides us with much of the information necessary to modify and
manipulate the world around us. This sense can be divided into two
categories: the kinesthetic sense, through which we sense movement or
force in muscles and joints; and the tactile sense, through which which
we shapes and textures. This chapter will focus on the use of
kinesthetic sense in realistic teleoperation and virtual environment
simulations.
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Updated: Tue Jul 15 23:54:50 2008
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