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Citation:

B. Hannaford, S. Venema, 'Kinesthetic Displays for Remote and Virtual Environments ,' In "Virtual Environments and Advanced Interface Design", pp. 415-436, W. Barfield and T. Furness, Ed., Oxford, 1995.

Abstract

Humans perceive their surrounding environment through five sensory channels, popularly labeled "sight," "sound," "taste," "smell," and "touch." All of these modalities are fused together in our brains into an apparently seamless perception of our world. While we typically place the most importance on our visual sense, it is our sense of touch which provides us with much of the information necessary to modify and manipulate the world around us. This sense can be divided into two categories: the kinesthetic sense, through which we sense movement or force in muscles and joints; and the tactile sense, through which which we shapes and textures. This chapter will focus on the use of kinesthetic sense in realistic teleoperation and virtual environment simulations.

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Updated: Tue Jul 15 23:54:50 2008